Results: Intel Core i7-12700K + GeForce RTX 4070 Ti Super
Intel Core i7-12700K and GeForce RTX 4070 Ti Super paired: expected FPS in 10 games at 1080p, 1440p and 4K, bottleneck analysis and the recommended power supply wattage.
Prices in shops
Prices checked:
Prices at UK shops today
Stock and prices come from UK shops we track (Back to the Office, GamingKit, PCHUB.UK). Prices are in pounds and include VAT.
- Intel Core i7-12700K: from £267.96 at GamingKit. Today is its lowest price in 30 days.
What it costs to run in the UK
At full load the pair draws about 410 W. At 26.32p per kWh (Ofgem energy price cap, October to December 2026) that is £0.11 an hour of play, or about £79 a year at 2 hours a day.
Expected FPS
Average FPS on “High” settings
| 1080p FPS | 1440p FPS | 4K FPS | |
|---|---|---|---|
| Fortnite | 285 FPS | 220 FPS | 135 FPS |
| Counter-Strike 2 | 495 FPS | 365 FPS | 225 FPS |
| Cyberpunk 2077 | 150 FPS | 120 FPS | 75 FPS |
| Valorant | 595 FPS | 505 FPS | 310 FPS |
| COD: Warzone | 185 FPS | 185 FPS | 120 FPS |
| Battlefield 6 | 150 FPS | 145 FPS | 90 FPS |
| PUBG: Battlegrounds | 265 FPS | 210 FPS | 130 FPS |
| Rainbow Six Siege | 380 FPS | 295 FPS | 180 FPS |
| Marvel Rivals | 125 FPS | 90 FPS | 55 FPS |
| GTA V | 120 FPS | 90 FPS | 55 FPS |
| Red Dead Redemption 2 | 150 FPS | 135 FPS | 85 FPS |
| Escape from Tarkov | 90 FPS | 90 FPS | 70 FPS |
| Rust | 120 FPS | 110 FPS | 70 FPS |
| Minecraft | 375 FPS | 375 FPS | 375 FPS |
Bottleneck by resolution
Which component limits performance at each resolution
Power supply
Estimated load: 593 W · Recommended: 750 W
Put together a compatible build or compare component prices across retailers.
Other graphics cards with Intel Core i7-12700K
Other processors with GeForce RTX 4070 Ti Super
Other comparisons
The figures are estimates - real FPS depends on the game, settings and drivers. The FPS model is calibrated against public TechPowerUp, Tom’s Hardware and Hardware Unboxed benchmarks. CPU and GPU calibration: July 2026 · Newest games added: September 2026. How we calculate FPS