Results: Intel Core i3-12100F + GeForce RTX 4080 Super
Intel Core i3-12100F and GeForce RTX 4080 Super paired: expected FPS in 10 games at 1080p, 1440p and 4K, bottleneck analysis and the recommended power supply wattage.
Prices in shops
Prices checked:
Prices at UK shops today
Stock and prices come from UK shops we track (Back to the Office, GamingKit, PCHUB.UK). Prices are in pounds and include VAT.
- Intel Core i3-12100F: from £95.79 at Back to the Office, 3 listings up to £97.69. Lowest in the last 30 days: £89.94.
What it costs to run in the UK
At full load the pair draws about 380 W. At 26.32p per kWh (Ofgem energy price cap, October to December 2026) that is £0.10 an hour of play, or about £73 a year at 2 hours a day.
Expected FPS
Average FPS on “High” settings
| 1080p FPS | 1440p FPS | 4K FPS | |
|---|---|---|---|
| Fortnite | 225 FPS | 225 FPS | 145 FPS |
| Counter-Strike 2 | 390 FPS | 390 FPS | 245 FPS |
| Cyberpunk 2077 | 120 FPS | 120 FPS | 80 FPS |
| Valorant | 470 FPS | 470 FPS | 335 FPS |
| COD: Warzone | 145 FPS | 145 FPS | 130 FPS |
| Battlefield 6 | 120 FPS | 120 FPS | 95 FPS |
| PUBG: Battlegrounds | 210 FPS | 210 FPS | 140 FPS |
| Rainbow Six Siege | 300 FPS | 300 FPS | 195 FPS |
| Marvel Rivals | 130 FPS | 100 FPS | 60 FPS |
| GTA V | 95 FPS | 95 FPS | 60 FPS |
| Red Dead Redemption 2 | 115 FPS | 115 FPS | 90 FPS |
| Escape from Tarkov | 75 FPS | 75 FPS | 75 FPS |
| Rust | 95 FPS | 95 FPS | 75 FPS |
| Minecraft | 295 FPS | 295 FPS | 295 FPS |
Bottleneck by resolution
Which component limits performance at each resolution
Power supply
Estimated load: 544 W · Recommended: 750 W
Put together a compatible build or compare component prices across retailers.
Other graphics cards with Intel Core i3-12100F
Other processors with GeForce RTX 4080 Super
Other comparisons
The figures are estimates - real FPS depends on the game, settings and drivers. The FPS model is calibrated against public TechPowerUp, Tom’s Hardware and Hardware Unboxed benchmarks. CPU and GPU calibration: July 2026 · Newest games added: September 2026. How we calculate FPS